Gotoxy Di Dev C++

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The goto statement unconditionally transfers control to the statement labeled by the specified identifier.

Syntax

Remarks

The labeled statement designated by identifier must be in the current function. All identifier names are members of an internal namespace and therefore do not interfere with other identifiers.

Gotoxy Di Dev C++
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Gotoxy Di Dev C 2017

A statement label is meaningful only to a goto statement; otherwise, statement labels are ignored. Labels cannot be redeclared.

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A goto statement is not allowed to transfer control to a location that skips over the initialization of any variable that is in scope in that location. The following example raises C2362:

It is good programming style to use the break, continue, and return statements instead of the goto statement whenever possible. However, because the break statement exits from only one level of a loop, you might have to use a goto statement to exit a deeply nested loop.

For more information about labels and the goto statement, see Labeled Statements.

Example

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In this example, a goto statement transfers control to the point labeled stop when i equals 3.

See also

Jump Statements
Keywords

  • C++ Basics
  • C++ Object Oriented
  • C++ Advanced
  • C++ Useful Resources
  • Selected Reading

Gotoxy di dev c 2017

Gotoxy In Dev C++ Code

A goto statement provides an unconditional jump from the goto to a labeled statement in the same function.

NOTE − Use of goto statement is highly discouraged because it makes difficult to trace the control flow of a program, making the program hard to understand and hard to modify. Any program that uses a goto can be rewritten so that it doesn't need the goto.

Syntax

The syntax of a goto statement in C++ is −

Where label is an identifier that identifies a labeled statement. A labeled statement is any statement that is preceded by an identifier followed by a colon (:).

Flow Diagram

Example

When the above code is compiled and executed, it produces the following result −

One good use of goto is to exit from a deeply nested routine. For example, consider the following code fragment −

Eliminating the goto would force a number of additional tests to be performed. A simple break statement would not work here, because it would only cause the program to exit from the innermost loop.

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cpp_loop_types.htm